The Essential Guide to Flash Games Reader ¾ Building Interactive Entertainment with ActionScript

Text The Essential Guide to Flash Games

The Essential Guide to Flash Games Reader ¾ Building Interactive Entertainment with ActionScript Ç ❴BOOKS❵ ⚣ The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript Author Jeff Fulton – Danpashley.co.uk The Essential Guide toGame genre projects covering everything from old classics such as a Missile Command style game to hot new genres such as tower defense ty

Epub ✓ Building Interactive Entertainment with ActionScript ï Jeff Fulton

R than focusing on a bunch of low level how to material this book dives straight in to building games The book is divided into specific First I am only half way through this book page 242 and so far I think this is the best flash game book out there because it covers both Flash and Flex If you are new to Actionscript they tell you very early on to get the Flash ActionScript 30 book for Flash and Flex page 6 Basically you need to be comfortable coding to go through this book Second you pretty much HAVE to get the source code This is true no matter what for ANY code based book If you don't you are doing yourself a disserviceThe best thing about this book is the source code Go to the book's page on the publisher's site and download the code You will refer to this over and over again There are both code corrections and versions for of the code for both the Flash and Flex code and yes there are differences they even have a specific download which helps you get started with Flex Chapter 1 code The way I have been going through this book is to read the chapter type in the code and then make any corrections you need to make Usually I start with the book text and then open the source code for the Flex specific implementation Also they talk about FlashDevelop though they don't have a specific version for itOne thing I did not expect was the tools that they tell you about which are critical for automating tasks like creating a levels or music and sound effectThe only bad thing is that as you go on in the book they split the code up into chunks with descriptions in between Because the code often for the same class is fragmented it can become difficult to follow Again with access to the source code it is pretty easy to follow and review

Jeff Fulton ï The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript Text

The Essential Guide to Flash Games Building Interactive Entertainment with ActionScriptThe Essential Guide to Flash Games Building Interactive Entertainment with ActionScript is a uniue book for Flash Game Developers Rathe outdated junk wasn't even useful when it wasn't outdated